ceomax主题已启用,当前站点还没有验证正版主题授权,暂不可使用 前往授权激活 获取正版授权
《纪元1404:探索的开端》旗舰FlagShip修改详细方法 - 游戏论

《纪元1404:探索的开端》旗舰FlagShip修改详细方法

anno1404发布了一段时间了,可能是汉化没出的原因吧,大家的关注还在沉船和东印度上,每次登陆论坛总要看看有没有最新的心得和左贤王汉化,但每次都失望而归。

经过不断的摸索,我发一个旗舰“FlagShip”的修改,希望抛砖引玉,能看到更多的好贴。

如果有不正确的地方,或者大家觉得太小儿科了敬请谅解。

修改文件\data\config\game\assset.xml

说明:修改的是游戏开始时就有的旗舰,特征是生命600,攻击6点,货仓4格,宝物栏2个

大家使用时将“//”和之后的注释去掉

查找关键字“<GUID>15912</GUID>”,15912就是旗舰的编号

<Asset>

<Template>WarShip</Template>

<Values>

<AIInfos>

<SeaStrength>20</SeaStrength>//新添加的,原句采用默认设置

</AIInfos>

<BuildCost>

<MoneyCost>3500</MoneyCost>//制造价格,因为没有定义制造地方,设了也没用

</BuildCost>

<Hitpoints>

<MaxHitpoints>1000</MaxHitpoints>//生命值,原来是600

</Hitpoints>

<InfoLayer />

<ItemContainer>

<Sockets>

<Ship>2</Ship>//宝物栏,改成3也可以,但是显示不出来,而且宝物放上去就拿不下来

</Sockets>

</ItemContainer>

<KIModule />

<MaintenanceCost />

<Mesh>

<ShowGlyph>1</ShowGlyph>

</Mesh>

<Object>

<Variations>

<Item>

<Filename>data\graphics\units\ships\north\flagship\n_flagship.cfg</Filename>

</Item>

</Variations>

<NamePool>OccidentShip</NamePool>

</Object>

<ObjectSpawner />

<RepairShips>

<SelfHealingPointsPerMinute>50</SelfHealingPointsPerMinute>//新添加的,自动修理功能,每分钟50点,借鉴海盗船

</RepairShips>

<Selection />

<Ship>

<VisionRadius>40</VisionRadius>//视野,没必要修改

<DestructionConfig>data\graphics\units\ships\north\flagship\n_flagship_damaged.cfg</DestructionConfig>

<ShipClaimNeeded>0</ShipClaimNeeded>

<LoadFactor>819</LoadFactor>

<DamageFactor>3072</DamageFactor>

<ShipMoveSound>2607</ShipMoveSound>

<ShipIdleSound>2610</ShipIdleSound>

<ShipTurnSound>2628</ShipTurnSound>

<ShipDestroySound>2633</ShipDestroySound>

</Ship>

<ShipCombat>

<AttackRange>15</AttackRange>//攻击距离,没必要修改

<DamagePerSecond>10</DamagePerSecond>//伤害,原来是6

<AttackAngle>90</AttackAngle>

<ShipProjectileGUID>11501</ShipProjectileGUID>

<PursuitAttackRangePercentage>60</PursuitAttackRangePercentage>//估计是命中率,没有修改

</ShipCombat>

<Standard>

<Name>Flagship</Name>//船类型,这里是旗舰

<GUID>15912</GUID>//船ID号,如果你要修改船坞能制造的船,就要留意这个

</Standard>

<TradingPrice>

<BaseGoldPrice>4600</BaseGoldPrice>//NPC出售价,没有关注过,改高了自己买不起

<MinTradingPrice>4600</MinTradingPrice>//同上

<MaxTradingPrice>4600</MaxTradingPrice>//同上

</TradingPrice>

<Transport>

<SlotCount>4</SlotCount>//船舱数量,没有修改,可以改成6

<SlotCapacity>100</SlotCapacity>//新添加的,定义每个舱室装载量为100

</Transport>

<Walking>

<WalkingSpeed>16000</WalkingSpeed>//速度,原来是14500

<TurnRadiusMinimum>256</TurnRadiusMinimum>

<TurnDeceleration>2300</TurnDeceleration>

</Walking>

</Values>

</Asset>

以上就是我的修改,这样一来,旗舰就更好用了。

但是,当随着隐藏的SilverShip和GoldShip被解开,我们可以使用这两种船开局时,上面的设置就不起作用了,

因为他们的配置文件是不同的,以下就是“Achievementship”(金船)和“Preordership”(银船)。

<Asset>

<Template>WarShip</Template>

<Values>

<AIInfos>

<SeaStrength>40</SeaStrength>

</AIInfos>

<BuildCost>

<MoneyCost>3500</MoneyCost>

</BuildCost>

<Hitpoints>

<MaxHitpoints>2000</MaxHitpoints>

</Hitpoints>

<InfoLayer />

<ItemContainer>

<Sockets>

<Ship>2</Ship>

</Sockets>

</ItemContainer>

<KIModule />

<MaintenanceCost />

<Mesh>

<ShowGlyph>1</ShowGlyph>

</Mesh>

<Object>

<Variations>

<Item>

<Filename>data\graphics\units\ships\north\achievement_ship\n_achievement_ship.cfg</Filename>

</Item>

</Variations>

<NamePool>OccidentShip</NamePool>

</Object>

<ObjectSpawner />

<RepairShips>

<SelfHealingPointsPerMinute>200</SelfHealingPointsPerMinute>

</RepairShips>

<Selection />

<Ship>

<VisionRadius>40</VisionRadius>

<DestructionConfig>data\graphics\units\ships\north\achievement_ship\n_achievement_ship_damaged.cfg</DestructionConfig>

<ShipClaimNeeded>0</ShipClaimNeeded>

<LoadFactor>819</LoadFactor>

<DamageFactor>3072</DamageFactor>

<ShipMoveSound>2607</ShipMoveSound>

<ShipIdleSound>2610</ShipIdleSound>

<ShipTurnSound>2628</ShipTurnSound>

<ShipDestroySound>2633</ShipDestroySound>

</Ship>

<ShipCombat>

<AttackRange>15</AttackRange>

<DamagePerSecond>20</DamagePerSecond>

<AttackAngle>90</AttackAngle>

<ShipProjectileGUID>11501</ShipProjectileGUID>

<PursuitAttackRangePercentage>80</PursuitAttackRangePercentage>

</ShipCombat>

<Standard>

<Name>Achievementship</Name>

<GUID>15923</GUID>

<Versions>Anno1404;Beta01;Beta02;Demo01;Demo02;Addon01;Addon02;BETA_TEXTURE_NONE</Versions>

</Standard>

<TradingPrice>

<BaseGoldPrice>4600</BaseGoldPrice>

<MinTradingPrice>4600</MinTradingPrice>

<MaxTradingPrice>4600</MaxTradingPrice>

</TradingPrice>

<Transport>

<SlotCount>6</SlotCount>

<SlotCapacity>500</SlotCapacity>

</Transport>

<Walking>

<WalkingSpeed>24000</WalkingSpeed>

<TurnRadiusMinimum>256</TurnRadiusMinimum>

<TurnDeceleration>2300</TurnDeceleration>

</Walking>

</Values>

</Asset>

<Asset>

<Template>WarShip</Template>

<Values>

<AIInfos>

<SeaStrength>30</SeaStrength>

</AIInfos>

<BuildCost>

<MoneyCost>3500</MoneyCost>

</BuildCost>

<Hitpoints>

<MaxHitpoints>1500</MaxHitpoints>

</Hitpoints>

<InfoLayer />

<ItemContainer>

<Sockets>

<Ship>2</Ship>

</Sockets>

</ItemContainer>

<KIModule />

<MaintenanceCost />

<Mesh>

<ShowGlyph>1</ShowGlyph>

</Mesh>

<Object>

<Variations>

<Item>

<Filename>data\graphics\units\ships\north\preorder_ship\n_preorder_ship.cfg</Filename>

</Item>

</Variations>

<NamePool>OccidentShip</NamePool>

</Object>

<ObjectSpawner />

<RepairShips>

<SelfHealingPointsPerMinute>100</SelfHealingPointsPerMinute>

</RepairShips>

<Selection />

<Ship>

<VisionRadius>40</VisionRadius>

<DestructionConfig>data\graphics\units\ships\north\preorder_ship\n_preorder_ship_damaged.cfg</DestructionConfig>

<ShipClaimNeeded>0</ShipClaimNeeded>

<LoadFactor>819</LoadFactor>

<DamageFactor>3072</DamageFactor>

<ShipMoveSound>2607</ShipMoveSound>

<ShipIdleSound>2610</ShipIdleSound>

<ShipTurnSound>2628</ShipTurnSound>

<ShipDestroySound>2633</ShipDestroySound>

</Ship>

<ShipCombat>

<AttackRange>15</AttackRange>

<DamagePerSecond>15</DamagePerSecond>

<AttackAngle>90</AttackAngle>

<ShipProjectileGUID>11501</ShipProjectileGUID>

<PursuitAttackRangePercentage>70</PursuitAttackRangePercentage>

</ShipCombat>

<Standard>

<Name>Preordership</Name>

<GUID>15951</GUID>

<Versions>Anno1404;Beta01;Beta02;Demo01;Demo02;Addon01;Addon02;BETA_TEXTURE_NONE</Versions>

</Standard>

<TradingPrice>

<BaseGoldPrice>4600</BaseGoldPrice>

<MinTradingPrice>4600</MinTradingPrice>

<MaxTradingPrice>4600</MaxTradingPrice>

</TradingPrice>

<Transport>

<SlotCount>5</SlotCount>

<SlotCapacity>200</SlotCapacity>

</Transport>

<Walking>

<WalkingSpeed>20000</WalkingSpeed>

<TurnRadiusMinimum>256</TurnRadiusMinimum>

<TurnDeceleration>2300</TurnDeceleration>

</Walking>

</Values>

</Asset>

修改结果大致为:生命1500(银)2000(金),攻击15点(银)20点(金),货仓5格(银)6格(金),

舱室装载量200(银)500(金),速度2000(银)2400(金),修理100(银)200(金)。

另外说一下,当使用银船开局时,电脑使用的还是FlagShip,你可以到海盗港刷开战的那个许可书和接铉的钩子,把FlagShip抢过来。银船强大得多,可以直接挂钩。

如果实在想玩金船,可以修改小船厂和大船厂,让它们可以生产银船和金船,不过敌人也会造。

小船厂(第3个是银船)

<ShipProduction>

<Assortment>

<Item>

<ShipGUID>15913</ShipGUID>

<ProductionTime>45000</ProductionTime>

<TooltipGUID>155016</TooltipGUID>

</Item>

<Item>

<ShipGUID>15915</ShipGUID>

<ProductionTime>90000</ProductionTime>

<TooltipGUID>155017</TooltipGUID>

</item>

<Item>

<ShipGUID>15951</ShipGUID>

<ProductionTime>90000</ProductionTime>

</item>

</Assortment>

</ShipProduction>

大船厂(第3个是金船)

<ShipProduction>

<Assortment>

<Item>

<ShipGUID>15914</ShipGUID>

<ProductionTime>120000</ProductionTime>

<TooltipGUID>155018</TooltipGUID>

</Item>

<Item>

<ShipGUID>15916</ShipGUID>

<ProductionTime>150000</ProductionTime>

<TooltipGUID>155019</TooltipGUID>

</item>

<item>

<ShipGUID>15923</ShipGUID>

<ProductionTime>150000</ProductionTime>

</Item>

</Assortment>

</ShipProduction>

因为没有相关的<TooltipGUID>号码,所以看不到所需的金额和材料,不过应该可以制造。

收藏 (0) 打赏

感谢您的支持,我会继续努力的!

打开微信/支付宝扫一扫,即可进行扫码打赏哦,分享从这里开始,精彩与您同在
点赞 (0)

游戏论 单机攻略 《纪元1404:探索的开端》旗舰FlagShip修改详细方法 https://www.ttlun.com/8261.html

常见问题

相关文章

评论
暂无评论
官方客服团队

为您解决烦忧 - 24小时在线 专业服务